SAIN personalities

PMC squads are matched to an archetype from their SAIN brain and use its values. Scavs and PlayerScavs always use the fallback values. Reset page restores everything here, including all five archetypes.

General
Brain name mapping

SAIN brain names (comma-separated, case-insensitive) mapped to each archetype. Unlisted brains fall back to Average. Changing these needs a game restart.

Timmy
Random / erratic archetype
Cautious
Low-risk, loot-focused archetype
Average
Balanced archetype, also the fallback
Aggressive
Kill-focused archetype
Very aggressive
Maximum-aggression archetype
Archetype tuning

Objective mix

Shares are auto-normalized against each other, so they need not total exactly 100%.

Quest share

29 %

Kills share

29 %

LootValue share

42 %

Objectives

Main count min

1

Main count max

2

Kills roam min

30 s

Kills roam max

150 s

Looting

Loot coverage min

30 %

Loot coverage max

50 %

Mini-loot threshold

0 roubles

Scavenge sweep radius

10 m

Top loot cells max

10

Extraction

Extract threshold min

100,000 roubles

Extract threshold max

300,000 roubles

Movement

Sprint propensity

0 %

Locked door unlock chance

10 %

Follower splinter radius

30 m