Factions
This config applies wherever the bots run (including headless). Save with the button in the top bar, then start a new raid. Client-side settings (log levels, performance) stay in the in-game F12 menu.
Faction-mod takeover
ON: ORBIT routes these bots like PMCs. OFF: their own mod behaviour wins. Only matters when the faction mod is installed.
Vanilla behaviour
ON: ORBIT leaves these bots on BSG's vanilla brain entirely.
Area roaming
Percentage of each faction's squads that roll permission to leave their spawn area and roam the whole map. The rest stay local, still fully ORBIT-driven. Rolled once per squad per raid. (Community contribution by Andrewgdewar.)
Scavs
20 %
Goons
100 %
Bloodhounds
100 %