ABPS Configuration Manager
You can click on the Menu button at the top left to begin configuring ABPS to your wants and needs.
Nearly every change is tracked by the application and will notify you at the bottom right of pending changes to be saved.
In addition, you can click on the button to view a list of changes that are pending.
If you want to discard any changes that you have made, you can click on 'Reload Config' at the top right to revert everything back to it's last saved state.
If you would like to provide feedback or perhaps have ideas to be added to the mod, let me know in the SPT Discord or on the SPT Hub page for ABPS.
Remember to save your changes when you are done, and enjoy SPT with ABPS!
Release Notes
Version 2.1.0
August 10, 2026
New Features
4.1 Update
Version 2.0.19
June 13, 2026
New Features
Configs are now forward compatible - ABPS no longer ships with a config.json
The server will notify you if your config needs the new features added and will do so without impacting your existing settings
Changes
Updated the WebConfig theme
Added load order to router
Adjusted rebuild logic to event based actions instead of DI
Adjusted config logic to event based actions instead of DI
Adjusted initialization logic
Adjusted namespace naming
Bug Fixes
Resolved caching racing loading and occasionally causing human players to be skipped
Version 2.0.18
April 27, 2026
Changes
Added advanced F12 debug log and put logging behind it (disabled by default)
Adjusted spawn point handling
Adjusted caching of bots
Adjusted positional spawning logic for leaders
Adjusted spawn point selection for followers
Adjusted leader lookup for followers for group assignment
Adjusted error handling
Bug Fixes
Resolved spawn point handling for followers
Resolved spawn point handling for bots spawning at the same time
Version 2.0.17
April 25, 2026
Changes
Added minor logging
Adjusted initialization order
Version 2.0.16
April 23, 2026
Changes
Removed in-raid check cause all the spawn data is retrieved on the client during raid start, any changes wouldn't impact the current raid (probably)
Bug Fixes
Resolved Fika (headless) not tracking progressive/regressive chances
Resolved Fika (headless) not spawning bots due to null position data
Resolved Fika (headless) not spawning bots on 2nd raid due to not resetting properly
Version 2.0.15
April 19, 2026
Changes
Refactored scav spawning code for performance
Staggered Pmc Wave spawns 5-15 seconds apart within a single wave
Changed pending bots to trigger on scav waves to 1
Adjusted how often scavs attempt to spawn client side
General code cleanup to prep for full rewrite
Added additional caching
Changed Group Size -> Follower Count Limit in Webconfig for clarity
Changed Group Count -> Group Count Limit in Webconfig for clarity
Adjusted default Pmc wave Follower Count Limit + Max Pmcs per wave
Adjusted Starting Pmc Limits for Factory upper max to 8
Adjusted Scav Wave Custom Timers for Factory/Labyrinth/Labs
Bug Fixes
Resolved Pmcs never spawning in scav raids
Resolved Marksman never spawning in scav raids
Resolved client trying to double spawn scavs
Version 2.0.14
April 1, 2026
New Features
Nothing at all I promise
Version 2.0.13
February 14, 2026
Bug Fixes
Resolved the Per Player Scav Spawn Limit check being flipped
Version 2.0.12
February 14, 2026
New Features
Webconfig toggle for each boss to disable their followers
Changes
F12 moved Despawn options into Advanced Menu
Renamed `Group Size` in PMC Group config for clarity
Bug Fixes
Resolved the Per Player Scav Spawn Limit not being implemented by BSG
Version 2.0.11
January 10, 2026
Bug Fixes
Resolved Regressive Chances resetting boss to minimum spawn chance if they didn't spawn in prior raid
Resolved Progressive/Regressive chances impacting Weekly Boss config option
Version 2.0.10
January 9, 2026
New Features
Added Regressive Chance toggle in F12
Bug Fixes
Resolved small bug in Progressive Chances
Version 2.0.9
December 17, 2025
New Features
Added boolean toggle for disabling Pmc waves on Labyrinth
Changes
Many little changes in code for readability and consistency
Many fields marked required for config that were missing designation
Bug Fixes
Resolved WebConfig undo button not undoing changes properly
Resolved WebConfig displaying Default button when not enabled in some instances
Version 2.0.8
December 1, 2025
Bug Fixes
Resolved scavs spawning on Labyrinth when they shouldn't
Version 2.0.7
November 28, 2025
Bug Fixes
Resolved load order issue with SVM, extended raid times will work now
Resolved Scav New Spawns occasionally throwing a NRE..probably.
Version 2.0.6
November 21, 2025
New Features
F12 option to despawn bots
F12 option to allow PMCs to spawn anywhere
Exposed Scav Wave total bot spawn limit in config
Changes
Added Customs Old & New Gas to Scav Hotzones
Changed default Raider spawn chance in config - If you have had issues with your skill in labs and have been complaining you can't edit this, you've been wrong this entire time. All you had to do was changed the chance, or disable adding new spawns. Crazy.
Changed PMC & Scav `wave` StopTimer to allow max of 3600 seconds in web config
Bug Fixes
Resolved cached spawn points not clearing between raids
Resolvedminor UI behaviours on web config
Version 2.0.5
November 15, 2025
New Features
Option to lock web config behind an authorization code.
Changes
Tweaked Custom Timers for Scav Waves (if you use them)
Starting Marksman likelihood changes - you should see them more often
Version 2.0.4
November 4, 2025
New Features
Added `Weekly Boss` feature from SPT, with a tiny twist
Added PMC Faction Chance configuration slider
Changes
Adjusted Pmc spawn logic for proper group assignment
Adjusted Pmc spawn logic to remove some additional delays for followers
Adjusted Pmc waves to flip to any Bot spawn points available but only checking 50% of configured distances
Adjusted Pmc waves to use ABPS spawn logic instead of vanilla when no Player spawn points are available
Bug Fixes
Resolved Pmcs of the same faction being friendly even if they are in different `groups`
Resolved Scav Zone Reassignment affecting Factory / GZ / Labyrinth / Laboratory
Version 2.0.3
October 31, 2025
New Features
Added Checkbox to allow the Web Configuration page to check for updates to ABPS
Added Release Notes to Web Configuration
Added Toggle for allowing Scavs on Laboratory - Waves
Added Toggle for allowing Scavs on Labyrinth - Waves
Changes
Adjusted Scav + Marksman Hostility to always be friendly to everything except PMCs
Adjusted PMC Hostility to always be hostile to bossTagillaAgro, bossKillaAgro, and tagillaHelperAgro
Adjusted Scav Wave Custom Timer to also apply to Labs and Labyrinth
Adjusted Labyrinth Bot Max Cap - You need to default this in F12 to fix
Bug Fixes
Resolved Progressive Boss Chances not saving correctly
Resolved Scav brain types not being available on Labyrinth
Resolved Scavs spawning on Labyrinth when not intended
Resolved PMCs not spawning on Labyrinth when intended
Version 2.0.2
October 28, 2025
Changes
Added additional hostility check for PMCs vs Scavs
Added additional patch to skip events from reconfiguring hostility
Bug Fixes
Fixes for Fika Headless - Credits to Lacyway <3
Version 2.0.1
October 28, 2025
Bug Fixes
Skip MaxBotPatch if using Fika Headless
Fix type on static router for Progressive Chances
Version 2.0.0
October 27, 2025
Bug Fixes
Marksman spawning incorrectly or in the incorrect order to get a spawn location
Marksman not spawning on Woods
Hopefully all the hostility things people complained about that I never saw
Hopefully all the brain issues people complained about that I never saw